A little model of my TI-84 calculator done as a short personal modeling project. The final model is about 15k tris with 1, 4k texture set. Modeled, unwrapped, and rendered in Blender, textured in Substance Painter.
I put as much care as possible into capturing every little detail but that doesn’t mean I didn’t miss some. There is one pretty obvious thing I didn’t catch until after most of my renderings here see if you can spot it.
Timelapse of modeling process in blender