Bread physics is a little unfinished physics engine experiment I made based on cyclone engine from the book Game Physics Engine Development inspired in part by Seth bling. I made this project while I was still very much learning C++ and how to handle graphics. I’d like to finish it sometime but I’d likely largely rewrite it before doing so. https://github.com/Ethan-Mulwee/Bread-Physics

for more details about experiments leading up to bread physics see Physics-Experiments